What makes this area so dangerous is that it limits your visibility. You will also have more powerful skills and abilities that will make the zone easier. If you go here as your last destination, you will be better prepared with more health and energy cells. This zone will be the hardest of all, which is why I recommend it last. While it is not useful in areas without water, it offers good practice for using the Burrow ability later on in the game.Īt the end of the area, you will be faced with a boss fight before you can save the wisp.Īfter saving the wisp in Luma Pools, your only choice is to go South to Mouldwood Depths. This ability is only useful for travel purposes, and very handy in the Luma Pools area itself. The ability you get at the Luma Pools is Underwater Dash. Luma Pools has a lot of puzzles requiring you to must move quickly, so Light Burst from Baur’s Reach will be a great asset. Just make sure to keep an eye on your breath, because Ori will die instantly when he runs out of air. If you cannot buy Water Breathing, do not worry – you do not need it to finish the zone. Be aware that the majority of this area is underwater, so buying Water Breathing before going there will make things much easier. Not only do these abilities to large amounts of damage, but they can also break the shields enemies are holding.Īfter completing Baur’s Reach, you should go to the Luma Pools in the West. All you have to do there is navigate through the hazardous puzzles within the zone.īaur’s Reach does have dangerous enemies, so make sure to buy Spirit Smash or Spike before embarking on your journey. Due to the fact you have low health and energy at this point in the game, it makes it the perfect zone to go to first. Of all the other abilities you get from these three zones, Light Burst is the most useful.īaur’s Reach is also the easiest of the three zone by far, as it is the only zone without a final boss fight. This makes Light Burst great for combat in addition to travel. Not only that, but it does decent damage to enemies and burns them. Having this ability will help you travel, because Ori can bash off his Light Burst projectiles.
This area gives you an incredibly valuable ability called Light Burst. Seek help from discoverable allies on your path to unravel Ori’s true destiny.The first wisp you should save is the one to the North, which takes you to Baur’s Reach. Embark on an adventure with all new combat and customisation options while exploring a vast, exotic world encountering larger than life enemies and challenging puzzles. In addition, utilise an all new shard system to power up Ori’s capabilities.įace large epic bosses and seek support from discoverable allies who will provide services and cast optional quests to extend the adventure.įrom the creators of “Ori and the Blind Forest” with over 50 awards and nominations comes the highly anticipated sequel: “Ori and the Will of the Wisps”. Nimbly fight your way through untold danger and ruin with an entirely new arsenal at your disposal.Ĭhoose your tools for adventure from dozens of newly acquired attacks, spells and skills to match your style of play. Wield dozens of new spirit weapons, spells and skills offering new dynamic combat mechanics to the world of Ori. Unravel Ori’s true destiny in this emotionally engaging, hand-crafted story-driven adventure.
Seek help from discoverable allies on your path to unravel Ori’s true destiny.Įxplore a vast, beautiful and immersive worldĮxplore a vast, beautiful, immersive and dangerous world filled with gripping enemy encounters, challenging puzzles and thrilling escape sequences.